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Kruskal's algorithm

 

Kruskal's algorithm

Visualization of Kruskal's algorithm

Kruskal's algorithm is a greedy algorithm in graph theory that finds a minimum spanning tree for a connected weighted graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. If the graph is not connected, then it finds a minimum spanning forest (a minimum spanning tree for each connected component).

This algorithm first appeared in Proceedings of the American Mathematical Society, pp. 48–50 in 1956, and was written by Joseph Kruskal.[1]

Other algorithms for this problem include Prim's algorithm, Reverse-delete algorithm, and Borůvka's algorithm.

Contents

  • Description 1
  • Pseudocode 2
  • Complexity 3
  • Example 4
  • Proof of correctness 5
    • Spanning tree 5.1
    • Minimality 5.2
  • See also 6
  • References 7
  • External links 8

Description

  • create a forest F (a set of trees), where each vertex in the graph is a separate tree
  • create a set S containing all the edges in the graph
  • while S is nonempty and F is not yet spanning
    • remove an edge with minimum weight from S
    • if that edge connects two different trees, then add it to the forest, combining two trees into a single tree

At the termination of the algorithm, the forest forms a minimum spanning forest of the graph. If the graph is connected, the forest has a single component and forms a minimum spanning tree.

Pseudocode

The following code is implemented with disjoint-set data structure:

KRUSKAL(G):
1 A = ∅
2 foreach v ∈ G.V:
3   MAKE-SET(v)
4 foreach (u, v) ordered by weight(u, v), increasing:
5    if FIND-SET(u) ≠ FIND-SET(v):
6       A = A ∪ {(u, v)}
7       UNION(u, v)
8 return A

Complexity

Where E is the number of edges in the graph and V is the number of vertices, Kruskal's algorithm can be shown to run in O(E log E) time, or equivalently, O(E log V) time, all with simple data structures. These running times are equivalent because:

  • E is at most V2 and \log V^2 = 2 \log V \; is O(log V).
  • Each isolated vertex is a separate component of the minimum spanning forest. If we ignore isolated vertices we obtain VE+1, so log V is O(log E).

We can achieve this bound as follows: first sort the edges by weight using a comparison sort in O(E log E) time; this allows the step "remove an edge with minimum weight from S" to operate in constant time. Next, we use a disjoint-set data structure (Union&Find) to keep track of which vertices are in which components. We need to perform O(V) operations, as in each iteration we connects a vertex to the spanning tree, two 'find' operations and possibly one union for each edge. Even a simple disjoint-set data structure such as disjoint-set forests with union by rank can perform O(V) operations in O(V log V) time. Thus the total time is O(E log E) = O(E log V).

Provided that the edges are either already sorted or can be sorted in linear time (for example with counting sort or radix sort), the algorithm can use more sophisticated disjoint-set data structure to run in O(E α(V)) time, where α is the extremely slowly growing inverse of the single-valued Ackermann function.

Example

Download the example data.

Image Description
AD and CE are the shortest edges, with length 5, and AD has been arbitrarily chosen, so it is highlighted.
CE is now the shortest edge that does not form a cycle, with length 5, so it is highlighted as the second edge.
The next edge, DF with length 6, is highlighted using much the same method.
The next-shortest edges are AB and BE, both with length 7. AB is chosen arbitrarily, and is highlighted. The edge BD has been highlighted in red, because there already exists a path (in green) between B and D, so it would form a cycle (ABD) if it were chosen.
The process continues to highlight the next-smallest edge, BE with length 7. Many more edges are highlighted in red at this stage: BC because it would form the loop BCE, DE because it would form the loop DEBA, and FE because it would form FEBAD.
Finally, the process finishes with the edge EG of length 9, and the minimum spanning tree is found.

Proof of correctness

The proof consists of two parts. First, it is proved that the algorithm produces a spanning tree. Second, it is proved that the constructed spanning tree is of minimal weight.

Spanning tree

Let P be a connected, weighted graph and let Y be the subgraph of P produced by the algorithm. Y cannot have a cycle, being within one subtree and not between two different trees. Y cannot be disconnected, since the first encountered edge that joins two components of Y would have been added by the algorithm. Thus, Y is a spanning tree of P.

Minimality

We show that the following proposition P is true by induction: If F is the set of edges chosen at any stage of the algorithm, then there is some minimum spanning tree that contains F.

  • Clearly P is true at the beginning, when F is empty: any minimum spanning tree will do, and there exists one because a weighted connected graph always has a minimum spanning tree.
  • Now assume P is true for some non-final edge set F and let T be a minimum spanning tree that contains F. If the next chosen edge e is also in T, then P is true for F + e. Otherwise, T + e has a cycle C and there is another edge f that is in C but not F. (If there were no such edge f, then e could not have been added to F, since doing so would have created the cycle C.) Then Tf + e is a tree, and it has the same weight as T, since T has minimum weight and the weight of f cannot be less than the weight of e, otherwise the algorithm would have chosen f instead of e. So Tf + e is a minimum spanning tree containing F + e and again P holds.
  • Therefore, by the principle of induction, P holds when F has become a spanning tree, which is only possible if F is a minimum spanning tree itself.

See also

References

  1. ^  

External links

  • Kruskal's algorithm explanation and example with c implementation
  • Download the example minimum spanning tree data.
  • Animation of Kruskal's algorithm (Requires Java plugin)
  • download kruskal algorithm Implement with C++ and java(graphical)(Requires java 7+)
  • C# Implementation
  • Open source java graph library with implementation of Kruskal's algorithm
  • Auto-generated PowerPoint Slides for Teaching and Learning
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