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Star Trek: 25th Anniversary (computer game)

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Title: Star Trek: 25th Anniversary (computer game)  
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Star Trek: 25th Anniversary (computer game)

Star Trek: 25th Anniversary

MS-DOS box art of Star Trek: 25th Anniversary

Developer(s) Interplay Productions
Publisher(s) Interplay Productions
Director(s) Jacob R. Buchert III
  • Brian Fargo
  • Bruce Schlickbernd
  • Jacob R. Buchert III (Amiga)
  • Jayesh J. Patel
  • Paul Edelstein
  • Todd J. Camasta
  • David A. Mosher
Platform(s) Microsoft Windows, OS X, Linux, MS-DOS, Mac OS, AmigaOS
Release date(s) MS-DOS
  • WW 8 June 1992
  • WW 1994
Mac OS
  • WW 1995
Windows, OS X, Linux
  • WW 7 May 2015
Genre(s) Adventure
Mode(s) Single-player

Star Trek: 25th Anniversary is an adventure video game developed and published by Interplay Productions, based on the Star Trek universe. The game chronicles various missions of James T. Kirk and his crew of the USS Enterprise. Its 1993 sequel, Star Trek: Judgment Rites, continues and concludes this two-game series, which together may be seen as the final two years of the USS Enterprise‍ '​s five-year mission.


  • Gameplay 1
  • Plot 2
  • Development 3
  • Reception 4
  • Sequel 5
  • References 6
  • External links 7


The player takes on the role of Captain James T. Kirk on board the USS Enterprise, a Starfleet vessel as seen in the American science fiction television series Star Trek: The Original Series. It is split into two main modes, a main bridge view, and a third-person mode whenever an away team is transported to a planet or space station.[1] The controls on the bridge are split across the crew, with Montgomery Scott allowing access to the shield and power controls, Pavel Chekov controlling navigation and Hikaru Sulu controlling the orbit of the ship, for example.[2] The away team always consists of Kirk, Spock and Leonard McCoy, as well as an unnamed redshirt.[1] The player interacts with these modes using a point and click interface via the mouse.[3]


The game was broken up into a series of episodes, with each episode opening with a message received in-game from Starfleet Command. They are typically structured to have a ship to ship combat before the game moves onto a the third-person adventure game featuring an away team.[4]

The Episodes are as follows:

  1. Demon World: Settlers belonging to a religious sect have reported being attacked by "Demons" near their mines. Kirk must discover the truth behind these "Demons".
  2. Hijacked: The USS Masada has not reported in. Upon investigation, The Enterprise discovers that the ship has been captured by Elasi Pirates who are holding the crew hostage. Kirk must discover a way to recover the ship and crew unharmed.
  3. Love's Labor Jeopardized: Romulans have crossed the Neutral Zone and attacked the Federation Research Station Ark 7. Unfortunately, the attack has created a biohazard situation that Enterprise crew must deal with, as well as the Romulans.
  4. Another Fine Mess.....: When responding to a distress call from a ship under attack by pirates, the Enterprise discovers none other than Harry Mudd is involved. He is traced to a derelict alien spacecraft. The Enterprise crew must discover the connection between the derelict, the pirates and Mudd.
  5. Feathered Serpent: A Klingon battle fleet is about to cross into Federation space, in pursuit of a "War Criminal". The Enterprise must find this "War Criminal" to prevent a war.
  6. That Old Devil Moon: Strange power readings have been detected from a large asteroid approaching a pre-warp star system. The Enterprise discovers an ancient nuclear missile base that doesn't realize that the war ended 1000 years earlier, and must prevent it from destroying the native civilization a second time.
  7. Vengeance: The Enterprise, responding to a distress call from the USS Republic, finds it nearly destroyed. Kirk must figure out what destroyed the ship and stop those responsible from striking again. Unlike the other missions, this mission is longer and more complex in the CD version of the game; the original version of this episode consists only of a brief away team segment followed by an extensive ship-to-ship combat sequence. These two different versions are available on the CD version by a dialog choice at the beginning of the episode.

In the CD-ROM edition of the game, following the conclusion of the last mission is a title card memorializing Gene Roddenberry with a short voice over narration by William Shatner praising his life.


The game was initially released in 1992 for the PC on a series of 3.5"

External links

  1. ^ a b c d e f Golder, Dave (February 1994). "Star Trek".  
  2. ^ a b c d Clays, Simon (March 1994). "Star Trek: The 25th Anniversary". Amiga Computing (71): 108–109. 
  3. ^ a b c d O'Connor, Frank; Boone, Tim (April 1992). "Star Trek". Computer and Video Games (125): 60–61. 
  4. ^ a b "Star Trek: 25th Anniversary". Amiga Down Under (8): 77. April 1994. 
  5. ^ Blackford, David (October 1, 1992). "Star Trek: 25th Anniversary". Computer Shopper. Retrieved June 28, 2015 – via  
  6. ^ Broida, Rick (June 1994). "Star Trek: 25th Anniversary CD-ROM Edition". Compute! (165): 112. 
  7. ^ Birch, Aaron (January 8, 2015). "Play over 2000 DOS games in your browser". Den of Geek. Retrieved June 28, 2015. 
  8. ^ Tolentino, Josh (May 7, 2015). "Maximum Warp: GOG bringing back classic Star Trek games". Destructoid. Retrieved June 28, 2015. 
  9. ^ "Star Trek Premieres on". May 7, 2015. Retrieved June 28, 2015. 
  10. ^ "Star Trek™ : 25th Anniversary on Steam".  
  11. ^  
  12. ^ a b c "Star Trek: 25th Anniversary".  
  13. ^ Greenberg, Allen (May 1992). "Install Long and Prosper". Computer Gaming World. p. 46. Retrieved November 24, 2013. 
  14. ^ "The 'Compute' Choice Awards". Compute! (148): 65. January 1993. 
  15. ^ a b Shearer, Stew (May 30, 2015). "Star Trek: 25th Anniversary – A Highly Logical Adventure". The Escapist. Retrieved June 28, 2015. 
  16. ^ Fahey, Mike (May 7, 2009). "The Best And Worst In Star Trek Video Games". Kotaku. Retrieved June 28, 2015. 
  17. ^ Krasnoff, Barbara (July 1, 1994). "Star Trek: Judgment Rites". Computer Shopper. Retrieved June 28, 2015 – via  


Following the success of 25th Anniversary. Interplay developed a sequel entitled Star Trek: Judgment Rites. This was set up in the same manner as the original game, with it broken into a series of episodes and the split between the adventure game away team mode and the space combat/flight simulator mode using the same interface.[17]


Star Trek: 25th Anniversary has been listed as one of the best video games of the franchise. Mike Fahey, while writing for Kotaku in 2009, listed the game as one of the three best alongside Star Trek: Voyager – Elite Force and Star Trek: Bridge Commander, saying that Star Trek games until the release of 25th Anniversary were "generally ho-hum affairs".[16]

Stew Shearer reviewed the game following the release on, saying that the plots were "predictable, but a lot of fun" and praised the voice work conducted by the original actors.[15] He said that to his surprise, the game was still "rather enjoyable".[15]

The reviews for the Amiga port were more mixed than the PC version, with criticism often directed at the shaky graphics and unresponsive interface. Simon Clays, for Amiga Computing described the video sequences as "jerky" and called the mouse controls "sluggish",[2] but praised the missions which "require you to use at least a touch of your grey matter".[2] In Amiga Format, Tim Smith called the graphics "juddery",[12] and also criticised the hour-long install of the 9mb onto a hard drive. He did praise both the storylines and the puzzles seen in the game, adding that it should appeal to Star Trek fans but general Amiga gamers would look elsewhere.[12] Dave Golder said in Amiga Power that the game was "dull" and that the adventure segments of the game were "routine",[1] while the space sequences "came across like a bog-standard flight sim" but were "moderately exciting".[1]

The original PC version was received positively by the critics; the review in Computer Gaming World stated that 25th Anniversary was "the most outstanding Star Trek yet produced for the computer". The graphics and sound audio were praised, and concluded that "for this Trek-fanatic-turned-reviewer, [the game]'s major shortcoming is that it is over too soon".[13] Frank O'Connor in his review for Computer and Video Games said that "this is the first one to deliver" on the promise of a good Star Trek game.[3] He praised detailing of the sprites and the authentic music, calling it "one of the most involving and entertaining games of its type".[3] It was nominated for Best Fantasy Roleplaying/Adventure Game at the Compute! Choice Awards in 1993, but lost out to Dune.[14]

Review scores
Publication Score
CVG 93%[3]
ACE 940/1000[11]
Amiga Computing 80%[2]
Amiga Down Under 80%[4]
Amiga Format 50%[12]
Amiga Power 62%[1]


Following a deal with CBS,[8] Star Trek: 25th Anniversary was subsequently re-released on the distribution network with, additional German and French subtitles, on 7 May 2015 alongside Star Trek: Judgment Rites and Star Trek: Starfleet Academy for Microsoft Windows, OS X and Linux.[9] Shortly after, Interplay Entertainment also re-released Star Trek: 25th Anniversary to the distribution network Steam, however, only for Microsoft Windows and without subtitles. Both sequels followed the game to Steam the day after, 8 May 2015, respectively.[10]


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