World Library  
Flag as Inappropriate
Email this Article

1-up

Article Id: WHEBN0000254649
Reproduction Date:

Title: 1-up  
Author: World Heritage Encyclopedia
Language: English
Subject: Power-up, Zombies Ate My Neighbors, Action game, 1up, Video game items
Collection: Video Game Gameplay, Video Game Items, Video Game Terminology
Publisher: World Heritage Encyclopedia
Publication
Date:
 

1-up

For the Extra Life fundraiser, see Extra Life (fundraiser)

1-up (or “1UP”, “1-UP”, etc.), pronounced "one up", is a general term in video gaming that refers to any item which gives the player an extra life,[1][2] allowing play to continue beyond the game's normal limitation on attempts. Because there is no rule set in place governing all games, the specific implications of 1-ups varies tremendously from game to game. However, they are very often rare and difficult items to acquire, occasionally requiring the player to demonstrate significant skill or risk an unnecessary death.

In certain games, it is possible to receive multiple extra lives at once. When this happens, the number of extra lives obtained sometimes changes the notification from "1-up" to a variant that reflects the total lives earned: two lives would be "2-up", five lives would be "5-up", and so on. Games that don't follow this rule often simply repeat the "1-up" notification in rapid succession concurrent with the number of lives awarded.

History

The term "1-up" appeared in American pinball games at least as early as the late 1960s, and perhaps earlier, though its meaning then differed from its current definition. Early multi-player pinball games displayed "XUP" to signify that it was a certain player's turn (1UP for Player 1, 2UP for Player 2, etc.). It would also use this terminology to designate which score belonged to which player: "1UP" followed by a score indicated that it was Player 1's score, for example. Even then, however, the current concept of the 1-up was incorporated. These games often gave players multiple chances before one reached a game over. When a ball was lost in the gutter, the next ball was loaded and the game continued. If a player met certain conditions (such as a high score), they received an extra ball. Later, this concept was applied to arcade games. The inclusion of extra lives was very common in video games from the 1980s on, even in otherwise 'realistic' combat-themed games.

A 1-up Mushroom from the Super Mario series.

The use of the term "1-up" to designate an extra life first appeared in Super Mario Bros.,[2] where the player could gain an extra life in one of three ways:

  • 1) Collect 100 coins
  • 2) Find a green mushroom (these later become known as 1-Up Mushrooms)
  • 3) Bounce on top of enemies seven or more times in a row - each consecutive bounce resulting in a 1-up

The term quickly caught on, seeing use in both home and arcade gaming.

As arcade games lost popularity in the face of improved technology in home video game consoles, the notion of games offering players a set number of lives lost popularity. The concept has not died out entirely, but other arrangements are now far more common. Players are often simply given infinite lives, allowing them to restart at checkpoints or save points reached along the way. Some such games still track the number of attempts a player made, offering rewards for completing objectives without dying beyond certain set limits, or in some cases simply announcing the number of attempts for the purpose of bragging rights.

See also

References

  1. ^ The Parent's Guide to Video Games - Steven A. Schwartz, Janet Schwartz. Books.google.com. Retrieved 2011-10-07. 
  2. ^ a b Orlands, Kyle; Thomas, David; Steinberg, Scott Matthew (2007). The Videogame Style Guide and Reference Manual. Lulu.com. p. 11.  
This article was sourced from Creative Commons Attribution-ShareAlike License; additional terms may apply. World Heritage Encyclopedia content is assembled from numerous content providers, Open Access Publishing, and in compliance with The Fair Access to Science and Technology Research Act (FASTR), Wikimedia Foundation, Inc., Public Library of Science, The Encyclopedia of Life, Open Book Publishers (OBP), PubMed, U.S. National Library of Medicine, National Center for Biotechnology Information, U.S. National Library of Medicine, National Institutes of Health (NIH), U.S. Department of Health & Human Services, and USA.gov, which sources content from all federal, state, local, tribal, and territorial government publication portals (.gov, .mil, .edu). Funding for USA.gov and content contributors is made possible from the U.S. Congress, E-Government Act of 2002.
 
Crowd sourced content that is contributed to World Heritage Encyclopedia is peer reviewed and edited by our editorial staff to ensure quality scholarly research articles.
 
By using this site, you agree to the Terms of Use and Privacy Policy. World Heritage Encyclopedia™ is a registered trademark of the World Public Library Association, a non-profit organization.
 


Copyright © World Library Foundation. All rights reserved. eBooks from Project Gutenberg are sponsored by the World Library Foundation,
a 501c(4) Member's Support Non-Profit Organization, and is NOT affiliated with any governmental agency or department.