The table games described in this book are based traditional tables games which have been modified to fit into a fantasy world where the inhabitants use a duodecimal numbering system (Base 12), and for whom the hexagon and numbers which are multiples 6 are of fundamental importance.
When developing these table games the aim was to produce games with simple rules (easy to learn) which lead to complex outcomes (hard to master). Or to put this another way games which are...
The games described in this book originally started life as part of a novel about the fantasy island of Tarron and the hominoid races (Elstron, Assen, Durns, and Jowr) that inhabited it. Within this fantasy novel The College of Arnur, in the Elstron Kingdom of Westron, played a key role in the story. The College of Arnur can best be described as a cross between a monastery and a university, within which the Table Games described in the first four sections of this book pl...