World Library  
Flag as Inappropriate
Email this Article

Mixed-Up Fairy Tales

Article Id: WHEBN0003332561
Reproduction Date:

Title: Mixed-Up Fairy Tales  
Author: World Heritage Encyclopedia
Language: English
Subject: List of Sierra Entertainment video games, List of video game designers, The Island of Dr. Brain, Castle of Dr. Brain, Donald Duck's Playground
Publisher: World Heritage Encyclopedia

Mixed-Up Fairy Tales

Mixed-Up Fairy Tales
Developer(s) Sierra On-Line
Publisher(s) Sierra On-Line
Platform(s) MS-DOS
Release date(s) 1991
Genre(s) Adventure, Educational
Mode(s) Single-player

Mixed-Up Fairy Tales is a graphic adventure game released by Sierra On-Line in 1991. It was made for younger players than those of Sierra's King's Quest or Space Quest series. In it, the player controls a child - selected from one of six and named at will by the player.


The player is transported to the land of make believe by the magical dragon Bookwyrm, who needs their help unknotting the mess that's become of five famous fairy tales; Cinderella, Beauty and the Beast, Bremen Town Musicians, Jack and the Beanstalk, and Snow White thanks to the machinations of a spiteful troll named Bookend. For instance, the prince can't find Cinderella because her glass slipper was stolen, Jack's axe is missing so he can't chop down the beanstalk, Snow White is lost and needs help finding the seven dwarves' house, etc. Bookwyrm, who had the book all the stories were recorded in, could always be consulted for directions to the player's next objective when he or she got stuck.


The game has a simplified interface different from other Sierra games of the period; instead of several different icons to move the character, look at objects, places and people, operate scenery fixtures, or talk to other characters, Mixed-Up Fairy Tales has only a general icon to interact with the environment, move the player's character and initiate conversation with other characters, and another to look at the player's surroundings. The player cannot "die", and it is impossible to reach a point where onward play is not possible because of lacking an important item or piece of information. The game saving feature was simplified as well, with each game saved automatically when the player quit and merely labeled by their character's name.

Although it allowed children to interact with the characters of their favorite fairy tales, most of the stories' major events would happen off-screen, with the player's movement limited to a four-by-four screen area.

External links

This article was sourced from Creative Commons Attribution-ShareAlike License; additional terms may apply. World Heritage Encyclopedia content is assembled from numerous content providers, Open Access Publishing, and in compliance with The Fair Access to Science and Technology Research Act (FASTR), Wikimedia Foundation, Inc., Public Library of Science, The Encyclopedia of Life, Open Book Publishers (OBP), PubMed, U.S. National Library of Medicine, National Center for Biotechnology Information, U.S. National Library of Medicine, National Institutes of Health (NIH), U.S. Department of Health & Human Services, and, which sources content from all federal, state, local, tribal, and territorial government publication portals (.gov, .mil, .edu). Funding for and content contributors is made possible from the U.S. Congress, E-Government Act of 2002.
Crowd sourced content that is contributed to World Heritage Encyclopedia is peer reviewed and edited by our editorial staff to ensure quality scholarly research articles.
By using this site, you agree to the Terms of Use and Privacy Policy. World Heritage Encyclopedia™ is a registered trademark of the World Public Library Association, a non-profit organization.

Copyright © World Library Foundation. All rights reserved. eBooks from Project Gutenberg are sponsored by the World Library Foundation,
a 501c(4) Member's Support Non-Profit Organization, and is NOT affiliated with any governmental agency or department.